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Warp wrote:
> Wolfgang Wieser <wwi### [at] gmxde> wrote:
>> Try using better accuracy and you may SIGSEGV POVRay...
>
> This may be worth posting a bug report, as it happens to me as well.
>
Yes...
As you can read on povray.programming, I also found out the cause
of the bug last night. But I don't know the apropriate fix.
> As for the problem, I don't really know what's going on, sorry.
>
Damn. Seems somehow, every point on the surface is considered
to be in heavy shadow?
Wolfgang
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