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Wolfgang Wieser <wwi### [at] gmxde> wrote:
> Correct. Because POVRay official version does not know the
> Bessel J function -- and if you saw that function, you know why I have
> to code it in C directly into POV source code...
It's difficult to test your scene if it doesn't work in the official
version... :)
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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