3EF0A697.4B8550B4@mail.com...
> How can we produce those uv-coordinates? Through UVMapper (I've never
> used it before)?
I don't use Hamapatch, but UVMapper can do a pretty good job. For instance
the car here :
http://www.oyonale.com/iss/english/museum_07.htm
was uvmapped with it from a mesh that didn't any uv info at first.
I'm using the Pro version though, because the free one has too many
limitations for this sort of job.
G.
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