POV-Ray : Newsgroups : povray.general : Using png to normal uv mapping : Re: Using png to normal uv mapping Server Time
5 Nov 2024 05:25:03 EST (-0500)
  Re: Using png to normal uv mapping  
From: Manuel
Date: 16 Jun 2003 14:53:03
Message: <3eee120f@news.povray.org>
>   If it works ok, then I think this is just some kind of bug in the
parser.
> If the uv_mapping keyword appears twice in the texture block, it seems
> to reset the previous pigment definition. (If you leave the second
> uv_mapping only, it causes an error message.)


You mean this can be a bug in povray3.5 ??


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