I want map an obj using uv coordinates.
I try this texture, but it give me a black object:
#declare foo=
texture
uv_mapping pigment { image_map {png "texture.png" map_type 0
interpolate 0}}
uv_mapping normal { bump_map {png "texturebump.png" bump_size 5.0}}
}
Can you tell me a correct sample?
Where is the error?
Thanks,
Manuel
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