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The idea with the boatplane is nice! Perhaps
that'll make a nice example:
Boatplane landing on the surface, turning around,
and taking off again... Thanks for the comment!
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
> I prefer the big torus rotating around itself, but it would be nicer with
a
> less dirty water.
> As for ideas, I don't know much:
> - objects falling in a pool and drowning
> - a boatplane taking off or landing on the sea
>
> Tim Nikias v2.0 a profere en l'an de grace Mercredi 11 Juin 2003 00:47 les
> igniominies suivantes:
>
> > I'm trying to compile a set of files which may
> > show off some of the effects my Liquid Surface
> > Simulation System is capable of. I've noticed
> > though, that many of the trial-files I've done during
> > the production are pretty similiar. I've shortened
> > the list to these two, which are meant to show the
> > object-water interaction in a obvious and easily
> > identifiable way. For other effects, I want to create
> > new scenes, but I did want one of them to be
> > part of an Example-File Zip.
> >
> > Anyways, which one do you like better, the one
> > where a small rings moves about in a pool, or
> > the one where a large ring submerges while rotating
> > around its own?
> >
> > And does anyone have good and easily identifiable
> > ideas for other examples?
> >
> --
> settra
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