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I prefer the big torus rotating around itself, but it would be nicer with a
less dirty water.
As for ideas, I don't know much:
- objects falling in a pool and drowning
- a boatplane taking off or landing on the sea
Tim Nikias v2.0 a profere en l'an de grace Mercredi 11 Juin 2003 00:47 les
igniominies suivantes:
> I'm trying to compile a set of files which may
> show off some of the effects my Liquid Surface
> Simulation System is capable of. I've noticed
> though, that many of the trial-files I've done during
> the production are pretty similiar. I've shortened
> the list to these two, which are meant to show the
> object-water interaction in a obvious and easily
> identifiable way. For other effects, I want to create
> new scenes, but I did want one of them to be
> part of an Example-File Zip.
>
> Anyways, which one do you like better, the one
> where a small rings moves about in a pool, or
> the one where a large ring submerges while rotating
> around its own?
>
> And does anyone have good and easily identifiable
> ideas for other examples?
>
--
settra
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