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Hi!
You are on the right track! Moving the data at 2 nodes per step, stops the
height from adding up unrealistically? Fine! I wonder though.. Do your
system works so that all horisontal movements has a steady speed? Imagine
the wind direction is -1*x and you have a rock somewhere that blocks that
movement. This will cause waves to bounce off in different directions, and
some waves will go directly the opposite way ( 1*x )... In your system,
will they continue in that direction with the same speed and fade out? In
real life, I suppose they will fade and change speed, to eventually end up
going at -1*x again.
This may not be necessary to simulate, though, as the effect might be
subtle?
> To work, the simulation requires some rain
> or lots of wave-emitters, which looks rather
> irregular, but it might do for some scenes
Fortunately, your system does not slow down with the use of many wave
emitters.
> still pondering about another set of macros
> designed to just model the basic flows of the
> stream, and then superimpose some irregular
> waves on that later...
Sounds very interesting!
> Regards,
> Tim
Hugo
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