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Christopher James Huff <cja### [at] earthlinknet> wrote:
> That still doesn't explain why you chose the HDR format.
Because I guessed it is just another 16bit format.
> Did you use a grayscale image? When I was poking through that code, I
> saw code for loading 16 bit grayscale, but I don't recall seeing 16-bit
> RGB. And did you make sure to use bilinear interpolation?
I'll try again with grayscale, but IIRC I did already.
Yes, I DID use bilinear interpolation.
> BTW, the TGA format *is* supported, but image maps load it as an
> ordinary color TGA,
Thats the same as not supported, isn't it?
Interpolation would scew it up.
Lutz-Peter
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