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"Tek" <tek### [at] evilsuperbrain com> wrote in message
news:3ee1e056@news.povray.org...
> "Rohan Bernett" <rox### [at] yahoo com> wrote in message
> news:web.3edf434648a00739aa7c54710@news.povray.org...
> > Here's a challenge for you: remake one of the default Windows XP
backgrounds
> > with POVRay. Post your attempt in a reply to this thread.
>
> Okay, I think I've done the best I can do for this now. Here's my version
of
> XP's "Bliss" backdrop.
>
> Some tech info: The hill is a bicubic_patch covered with 4,000,000 blades
of
> grass! (a mesh of 100,000 unique ones duplicated 40 times). Lighting is
using
> Jaime Vives-Piqueres' lighting macros to get realistic sun light. No
radiosity,
> just a few shadowless lights to fake radiosity from the sky. Also no fog,
the
> distant mountains are tinted blue :) The clouds use a very tubulent
leopard
> pattern with some cunning trickery to make them look shaded, they're just
flat
> on the sky_sphere. The mountains are just a wrinkle pattern. I'll post the
> source to p.b.s-f because there's some nice macros I think I should share
:)
>
> Render time 1h 22m at 1600x1200. I can post he full size version if anyone
wants
> it for their wallpaper :)
>
> What do you think?
>
ummm..... wow! IMHO its perfect. I'd love a bigger copy.
Gary
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