POV-Ray : Newsgroups : povray.general : OpenGL preview in POV-Ray : Re: OpenGL preview in POV-Ray Server Time
17 Nov 2024 07:23:14 EST (-0500)
  Re: OpenGL preview in POV-Ray  
From: Warp
Date: 6 Jun 2003 13:28:07
Message: <3ee0cf26@news.povray.org>
I really hope that you made it with system-independent OpenGL code
(eg. by using the GLUT library or whatever).
  Since this kind of thing can be done system-independently, it would be
a shame if you made Windows-only code.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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