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> Pretty basic : 3 cylinder lights, one of the "stage", one closer to the
> camera (on the left) and one on the right.
> #declare LightColor1=rgb <125,180,255>/255;
> media{scattering{1,0.7*LightColor1/1000 extinction 0}}
> To get the final image I did two passes : one at 1200*1200 to get the rad
> data (with no aa) and a final one at 5000*5000 loading the rad data.
Pretty
> fast, just a few hours, the speed gain is amazing (the 5000*5000 with aa
> took as long as the 1200*1200 one).
> And then the characters where re-rendered separately with much higher
> radiosity settings and pasted on the big image using a mask...
Thanks for the settings, Gilles.
I wondered about your peak memory, but now it seems clear.
> It sure is :) I wonder where you are going to take it.
It was a kind of 'not thinking, but doing' approach.
So I do't know the next steps, but I have to reduce the memory load of the
scene first.
Norbert
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