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I'd like to add I'm using povray 3.5 on a Win2000 machine.
"Mario" <ant### [at] spamcopnet> wrote in message
news:3edb5796$1@news.povray.org...
>
> I am doing the difference of two cubes. I expect the first cube to have a
> hole where the second cube is. When I render the scene, the second cube is
> visible. From what I have seen with differences, this seems like a bug.
>
> //scene used to create this bug:
>
> #include "textures.inc"
> #include "colors.inc"
>
> // ----------------------------------------
> // ############ BEGIN #####################
> // ----------------------------------------
>
> camera {
> // location <-6, 12, -50.05>
> // look_at <-6, 12, -25.05>
>
> //location <5,3,-11.05>
> //look_at <5,3,-8.05>
> location <5,3,-0.05>
> look_at <5,3,-11.05>
>
> light_source {
> <-6, 30, -60.05>
> color rgb <1, 1, 1> // light's color
> }
>
>
> // house cube
> difference {
> box {
> <-10, -1, -10>, // Near lower left corner
> <10,15,10> // Far upper right corner
>
> texture {
> //MJHouse
> Red_Marble
> scale .25
> rotate y*90
> }
>
> }
>
> box { <4,-1,-9.875>, <7, 4, -10.125> texture { White_Marble } }
>
>
> } //end of difference
>
>
>
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