POV-Ray : Newsgroups : moray.win : Re: SeaShell : Re: SeaShell Server Time
28 Sep 2024 18:28:56 EDT (-0400)
  Re: SeaShell  
From: Philippe Gibone
Date: 2 Jun 2003 00:15:26
Message: <3edacf5e@news.povray.org>
Hi Gunnar

> What about texture mapping?

For the time being I'm working on the shape of the shells, but every idea is
good to take. So far, a shell is a mesh2 object, so there are a lot of
possibilities for the texturing.

pgb


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