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"Jon S. Berndt" <a@b.c> wrote in message news:3eda50d6@news.povray.org...
> I know that from POV 3.5 fade_power, etc. is moved to interior. Yet, the
> help file says it should still work in the finish statement, but a warning
> will be issued. When I try to run a scene file that works but has
fade_power
> in the finish statement, it bombs out saying:
>
> "Parse Error: No matching } in 'finish', fade_power found instead"
>
> So, is the help file wrong?
ior was moved. So refraction, which did use fading, might be what you are
thinking of. I took a look at section 6.7.3 Finish and it didn't suggest
fade_power (and fade_distance, fade_color) were also acceptable. If you can
point out a particular document section stating otherwise please let us know
and I'm sure it can be changed. Maybe at least to add a note about that if
nothing says it specifically already.
Bob H.
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