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> There is a good article of 'usable' human skin shading at
> http://www.optidigit.com/stevens/shadetut.html . Human models on the rest
of
> this site looks very realistic. This is for Maya, but main principle is
well
> explained: some colors of skin depends by angle of incidence, light-shadow
> or angle to camera.
Thx, I know it. Take a look to my experiment with simple phong renderer
in Blender:
http://www.elysiun.com/forum/viewtopic.php?t=8702&highlight=
Ok, I try...but Povray is not used for character??
This is the first time that a skin shader is requested?
Excuse the stupid question, I'm new to Pov, and I
think the POVpower is without limits... :-)
thanks,
Manuel
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