POV-Ray : Newsgroups : povray.binaries.images : Sky shader for PovMan ... (18K bu) : Re: Sky shader for PovMan ... (18K bu) Server Time
13 Aug 2024 01:20:28 EDT (-0400)
  Re: Sky shader for PovMan ... (18K bu)  
From: Gilles Tran
Date: 27 May 2003 13:15:21
Message: <3ed39d29$1@news.povray.org>

3ed3869c$1@news.povray.org...
> Is there any noticeable speed difference between Debar's macros and
> shader? I guess that this picture renders fast enough, so this speed
> difference is probably insignificant for such pictures...

IIRC, Philippe Debar's macro works by creating a faceted sphere and
assigning a different texture to each facet, and both operations are quite
slow (it's like building a giant bitmap pixel per pixel).

G.

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