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"Hugo Asm" <hua### [at] post3teledk> wrote in message
news:3ece8d05@news.povray.org...
> Looks great, but you are lucky that the sky_sphere image is blurred,
> otherwise you would need to add blurry reflections on the metal.
Well actually the reflection is from a smooth gloss layer over the metallic
effect. Just like real cars the reflection would be perfectly sharp.
> Since you need the light_sources I wouldn't recommend that you rely too much
> on radiosity (arnold renders / almost pure rad). It needs a high quality to
> animate well, so I would use it subtle. Besides it probably won't benefit
> this particular scene, because you are using highly reflective materials.
Yeah, I think you're right. I'm trying a radiosity version at the moment, and it
really doesn't gain much for a simple scene like this (well, apart from a huge
increase in the render time!). If I want to use the paint in more complex
environments I might use radiosity.
> But it looks impressive.
> Good luck in your further work!
Thank you :)
--
Tek
http://www.evilsuperbrain.com
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