|
|
Hughes, B. wrote:
> Not a bug, just the way iso's are. You will need to add all_intersections
> to the isosurface before the clipped_by. Or try max_trace 2, or more. It's
> just not getting the rays traced to the back surface.
>
Ah, that's great!
all_intersections does the trick.
Thanks, it now looks exactly the way I want it.
Wolfgang
Post a reply to this message
|
|