POV-Ray : Newsgroups : povray.binaries.animations : Re: more metallic paint (mpeg1 796k) : Re: more metallic paint (mpeg1 796k) Server Time
19 Jul 2024 07:30:03 EDT (-0400)
  Re: more metallic paint (mpeg1 796k)  
From: JWV
Date: 23 May 2003 08:38:53
Message: <3ece165d@news.povray.org>
> > BTW: how did you make the "table" which it stands on? is it just a
simple
> > image map? I like it.
>
> I don't have the source to hand, but it's basically a granite pigment for
> the veins in the marble, applied to a standard checker pattern. The
> reflection settings are similar to the paint but a bit more reflective. I
> can post the source if you want it.

please post the source of the table, i think i can make it by myself, but
i'm sort of lazy today...


"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:3ecdd5da@news.povray.org...
> "JWV" <jwv|at|planet.nl> wrote in message news:3ecdcc30@news.povray.org...
> > These are the only things which can be improved according to me:
> >
> > 1: I think you should use less focal blur, it seems to be to much for
me.
>
> It depends whether you think it's a full size car or a small model. The
blur
> makes it look small, so I think I agree with you and I'll reduce it.
>
> > 2: Try to find a real TVR model.
>
> Couldn't find any nice ones so I decided to build a vaguely TVR shaped car
> in Wings3D. It's not ready yet.
>
> > 3: use radiosity (if possible) this might make it look more realistic.
>
> Yes, I've been thinking about this. The trouble is the effect relies
heavily
> on specular highlights, which aren't compatible with radiosity. But if I
use
> a really high specular and really dim light sources I can get the
highlights
> working without interfering with radiosity's diffuse illumination. So I'll
> give it a try :)
>
> > 3: Change the color (black perhaps :-P)
>
> :-P
> I chose the colour 'cause it's popular on TVRs, not because it actually
> looks nice :) I think I might do some more pearlescent shades.
>
> > JWV
> >
> > BTW: how did you make the "table" which it stands on? is it just a
simple
> > image map? I like it.
>
> I don't have the source to hand, but it's basically a granite pigment for
> the veins in the marble, applied to a standard checker pattern. The
> reflection settings are similar to the paint but a bit more reflective. I
> can post the source if you want it.
>
> --
> Tek
> http://www.evilsuperbrain.com
>
>
>


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