|
|
You have a notice of a lot my post here, in few days.
This is because I want use Povray to make a skin shader
for the MakeHuman project.
MakeHuman (GPL) is a python script to make parametric
humanoid in Blender. If you are curious, take a look here
(alpha vers., not very useful, but beta coming soon) :
http://www.kino3d.com/~MakeHuman/
My plans is to write a simple exporter Blender to Pov,
optimized and integrated in MakeHuman script.
Now the question.
Can Povray use a algorithm like this:
http://graphics.ucsd.edu/~henrik/papers/bssrdf/
or, more generally, exist a skin shader for Povray??
Thanks,
Manuel
Post a reply to this message
|
|