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"Manuel" <man### [at] tinit> wrote in message
news:3ecbe670$1@news.povray.org...
>
> instead the "look_at " syntax, can I use
> focal blur??
No, focal_point used for blurring doesn't affect where the camera is
pointed. location defaults to <0,0,0> and look_at will default to +z, then
your transformations work from that.
Bob
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