Hello!
I tried to work on a new version of "PvMegaPOV".
So I changed the code of Megapov and added the functions of PVMPOV to it.
Now I have a working version of MegaPOV with the PVM extension. It's working
but I'm wondering about one thing:
One of the new features of MegaPOV is presentated in "cloth.pov".
I tried to render it and figured out that the parsing and building the
".dat" 's are the most CPU-power-intensive things of the hole process.
Anyone have some idea/solution how to distribute it on different nodes? Is
there a possibility to do so? Rendering the "cloth.pov" would be really
faster if this would be possible.
MfG
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