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3ec7c379@news.povray.org...
> Okay, If "Clear" means something like "color rgbt <1,1,1,1>" I have the
same
> problem as before. The whole mesh is invisible except the image wich is
> mapped on it.
In the example, the clear pigment is necessary to make the transparent part
really transparent. In your case, you need to use your regular texture
instead.
#declare T_mat=texture{
image_pattern{ jpeg "mylogo_blackandwhite" interpolate 2}
// pigment_pattern{image_map{jpeg "mylogo_blackandwhite" interpolate 2}}
// for more control
texture_map{
[0.5 T_MainTexture]
[0.5 T_Logo]
}
}
Of course, if there several logotypes, it may not be very easy... It's true
that there's no "decal" feature in POV-Ray to do this.
G.
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