3ec2c5fa$1@news.povray.org...
> Creating objects in wings3D gives a mesh2 object which has a texture
> section. It seems to require a texture in this otherwise it won't render
and
> I have a material I want to give to the material. Is there a way to give
the
> mesh a material which ignores the texture defined in the mesh thing? Doing
> "object{blah material{mesh_mat}}" has no effect.
> Ta
You can only use textures with mesh2.
If you want to use a material, I presume it's because
it has an interior.
You can use interior with mesh2 simply including it:
texture { ...whatever... }
interior { ...whatever... }
Hope this helps.
Txemi Jendrix
http://www.txemijendrix.com
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