POV-Ray : Newsgroups : povray.binaries.scene-files : interpolate_mesh2 revision one : Re: interpolate_mesh2 revision one Server Time
2 Sep 2024 08:15:17 EDT (-0400)
  Re: interpolate_mesh2 revision one  
From: Hugo Asm
Date: 14 May 2003 05:03:02
Message: <3ec20646@news.povray.org>
I'm breaking the rules again by posting here (this time it's on purpose, but
that will be an exception) just to say that, we ALL have to face many hard
words, if we want to make a difference in this world. One has to be
extremely careful in order to get some progress done, instead of just
upsetting people. I'm always trying to use a maximum of friendly words and
to be humble, but that's no guarantee of success.

I'll post at the programming group / unoffical.patches group when I'm
interested in POV-Ray's internal workings, C++ and when I have questions or
wishes related to it. I'm doing the exact same to the mechanic man. I'm not
afraid of asking, or saying what abilities I'd like my car to have. This is
the way to learn. Some will argue that I should take an education in these
fields, but that's exactly what I'm doing, in my free time, as POV-Ray is a
free time project.

Now I will let go of this discussion. The issue is already scattered around
too many groups. But never mind. Most people around here are always
friendly, and that's always nice.

Regards,
Hugo


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