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> Say I have a regular surface like a box, is there an easy
> simple way to just smooth and round off the edges?
A better word than "smoothing" in this case would probably be "bevelling".
If you're working with CSG, this one seems very useful:
http://news.povray.org/povray.binaries.images/30021/
If you're working with meshes, I suggest using a modeller because it gives
me much more flexibility than coding. Try Wings3D, it's freeware, powerful
and really user friendly:
www.wings3d.com
Regards,
Hugo
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