web.3eba6c6944d3a3a6bef0bd7d0@news.povray.org...
> >Is there a simple way, or shall I start with a cube and combine it with
> >cylinders at the edges and spheres at the corners ?
>
> Depends what kind of corners you want. Maybe intersection of box and
sphere
> works.
That's the way I think dices are shaped:
intersection {
sphere {0,1}
box {-1, 1 scale sqrt(2)/2 //box sides middles tangent to sphere
}
}
then you make a difference with spheres unions to place the dots
Marc
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