POV-Ray : Newsgroups : povray.general : Proof: 2 x 8 bit textures and interpolation : Re: Proof: 2 x 8 bit textures and interpolation Server Time
5 Nov 2024 11:19:37 EST (-0500)
  Re: Proof: 2 x 8 bit textures and interpolation  
From: Wolfgang Wieser
Date: 4 May 2003 17:10:38
Message: <3eb581ce@news.povray.org>
> you can see it refers to using a TGA like it is used for 16 bit
> heightfields.  I really thought this was clear.  No need to make that much
> fuzz about it because everyone who has ever tried this with interpolation
> will immediately recognize it is a bad idea.
> 
Ah, I see. 
I', very sorry for the misunderstanding. 

Wolfgang


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