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Well, it was intended in this case. Also, AFAIK conserve_energy
was supposed to take care of reflecting vs refracted rays. But
I'll take another look at the Documentation.
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmx de
> > Also, I've noticed that using more than 100% transparency will
> > also lighten up the light rays from a lightsource, which is
> > why the light gets so bright near her. Another nice side-effect
> > I had to keep in mind while working with the background texture.
> >
>
> Tim:
>
> Are you using the conserve_energy flag in the finish? That should
> reduce the amount of "lightening" of pigments when seen through
> a transparent surface.
>
> Aaron
>
>
>
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