POV-Ray : Newsgroups : povray.binaries.animations : Substraction : Re: Substraction Server Time
19 Jul 2024 07:33:59 EDT (-0400)
  Re: Substraction  
From:
Date: 1 May 2003 12:54:41
Message: <3eb15151$1@news.povray.org>
This is because I'm working on a real time system and I coded changes
between colors on each frames to see clearly the refresh rate. Those
simulations are done in real time. For this anim, it tooks nearly 5s by
frames. But the simulation of gravity is done in real time. I obtain nearly
30f/s.

We could think about a bullet passing through a skull, but I prefer thinknig
of a worm eating an apple. Or a worm eating the space inside a volume to
form an architectural space.



"JWV" <jwv|at|planet.nl> wrote in message news:3eb0d2bb$1@news.povray.org...
> looks usefull, especialy to animate bullets going trough something. But
why
> is the image so "flickering"?
>

> news:3eb0a47e@news.povray.org...
> >
> > --------------( oo )--------------
> > This is a volumetric substraction.
> > --------------( oo )--------------

> >
> >
> >
>
>


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