Ken wrote:
> I'm rendering a scene right now that has over 130 million triangles and> the parse time for just the mesh include files is about 8 minutes on my> 1 ghz machine. >
I cannot imagine that.
I have to wait >4 minutes to get 1 million triangles parsed
on a 1.4 GHz box.
Furthermore, you must have more than 4Gb of virtual memory.
Wolfgang