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Wow! I was just thinking making a Maze. some of my friends have won a
contest to build a real scale maze. They ask me to make a model of that
maze. I was just looking how could explain the rules. I'm planning to make
this model this summer.
Maybe I should send some pictures of the building process.
>
> >It's very good Peter, but there are no entry or exit points.
>
> That's right, you're doomed to seek forever :)
>
> Seriously, it's all a single maze so the entry and exit points can be
> any two points in the maze or on the walls.
>
> >How are the paths determined?
>
> "Prim's Algorithm
>
> "1. Maintain three sets of cells: IN, OUT, and FRONTIER. Initially,
> choose one cell at random and place it in IN. Place all of the cell's
> neighbors in FRONTIER and all remaining cells in OUT.
>
> "2. While FRONTIER is not empty do the following: Remove one cell at
> random from FRONTIER and place it in IN. If the cell has any
> neighbors in OUT, remove them from OUT and place them in FRONTIER.
> The cell is guaranteed to have at least one neighbor in IN (otherwise
> it would not have been in FRONTIER); pick one such neighbor at random
> and connect it to the new cell (ie knock out a wall)."
>
>
> Peter Popov ICQ : 15002700
> Personal e-mail : pet### [at] vipbg
> TAG e-mail : pet### [at] tagpovrayorg
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