|  |  | Ok .. I want to distribute 'things' equaly spaced around a streched disk.
I can do it on the plain disk easily enough:
            #local R = 1.75;
            #local V =.4;
            #local Count = 0;
            #local Max = 4;
            #while (Count < Max)
                #local Theta = Count * (360/Max);
                #local X = -R * cos(radians(Theta));
                #local Z = -R * sin(radians(Theta));
                #local Count = Count + 1;
                sphere{<0,0,0>.15 translate <X,V,Z>}
            #end
but I really want an oval? .. elipse? .. created by stretching the disk:
cylinder {<0,0,0><0,.5,0> 2 scale <1.5,1,1>}
I can place the 'decorations' equally spaced by degrees on a plain disk, but
what I want is to place them equally spaced by distance on a stretched disk.
Any suggestions appreciated
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