> Then it must be your texture. I have tried reproducing your scene with a
> standard sky_sphere(S_Cloud1) and a standard T_Chrome_3E (ambient 0
> diffuse 1) and a single pointlight as light source. Looks quite metallic
> to me.
Mmm... I don't know if that's quite the look I was after, but it certainly
DOES look much more metallic... I think I'll have a go at adding a horison
to my scene (as suggested by Tek) and see if that makes things look better.
Thanks!
Andrew.
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