POV-Ray : Newsgroups : povray.binaries.images : Shadow Problem : Re: Shadow Problem Server Time
13 Aug 2024 07:24:24 EDT (-0400)
  Re: Shadow Problem  
From: Tim McMurdo
Date: 19 Apr 2003 07:18:46
Message: <3ea13096$1@news.povray.org>
Thank you very much, you nailed it right away. I added sine_wave and the
problem was corrected.


"Kitsune_e" <kit### [at] hotmailcom> wrote in message
news:web.3ea045e268ca6950fb3f5fc60@news.povray.org...
> Tim McMurdo wrote:
> > THe problem I am running into is the spots in the sky. The biggest and
most
> > visible is at the far right.
>
> At first I thought that you might have a shadow on the sky i.e. something
> was between the light_source and the sky.  I read you code though and I
> don't see that problem anywhere, but I do see that you use gradient... in
> Povray 3.5 gradient is a ramp_wave.  This means that if your pigment goes
> from light blue to dark there will be a place where the dark and light
> meet.  I think this is what I am seeing in your scene.  Easy to fix
though,
> add sine_wave after you "gradient <vector>" and no more line.
>


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