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mathfan <iva### [at] c2inet> wrote:
> I'm currently working on a scene that contains several bicubic pathces. I've
> tried to use an image_map on them, but the image seems strangely stretched
> in some places while it's fine in other places.
> Is there something I can do about this?
Is UV-mapping the feature you are searching for?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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