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"Kitsune_e" <kit### [at] hotmail com> wrote in message
news:3e9db85a@news.povray.org...
>
> I wish I had a more reliable way to paint with Povray's textures,
>
Consider the object pattern, seen at:
http://news.povray.org/povray.binaries.images/30955/
The texture of the entire body (save hair, teeth, eyes) is one texture, with
use of object pattern to delineate a head texture, chest logo texture,
hand texture, etc.
If you can logically define a sphere which rotates say at the exact position
of your wrist, then you can use the object pattern to define a different
patten for the wrists vs. the rest of the body. If you want to have a
texture that does not slide about as the arm is moved, then define the
texture first and then rotate the arm...
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