POV-Ray : Newsgroups : povray.general : Smoke : Re: Smoke Server Time
5 Nov 2024 13:27:04 EST (-0500)
  Re: Smoke  
From: Rune
Date: 13 Apr 2003 04:14:04
Message: <3e991c4c@news.povray.org>
Christopher James Huff wrote:
>  "Gilles Tran" wrote:
>> #include "transforms.inc"
>> and use one of the reorient macros (Reorient_Trans
>> or Point_At_Trans) to orient the disc according to
>> the position-to-camera vector.
>
> Since you can specify the orientation of the disc
> by its normal vector, this is rarely needed.

We are talking about a disc with a specific texture. If this texture is
for example optimized to look good at the x-y plane, then the reorient
macros are needed.

Rune
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