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That pic is awesome! You should use scattering media for the
smoke though, for an extra amount of realism. Use a high enough
sample count to get rid of artifacts and tweak the scattering media
till it looks like smoke. It has a nice realistic feeling to it, as though
its a sculpture or such. I like it!
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmx de
> Using my evil while loop and trace macro powers I managed to create a
> dimensional breach to another dimension, and to summon this strange
> thing into our reality (the POV-reality, that is). I call it steam-beast
> because, well, steam emanates from it, and because it's a strange beast
> from another dimension. The "blobby" refers to the way of how it was made.
>
> As most of my images it is only meant to be used as wallpaper, that is,
> you should not examine every little detail (and find the media artifacts
> I've carefully put in there :-)), it's another background for a
> screenful of icons.
>
> And for those who want a version with better quality: I've put a
> 1280x1024 PNG version on
> http://www.christltimon.de/img/pages/pov/blobbysteambeast.png (697KB)
>
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