POV-Ray : Newsgroups : povray.binaries.images : Capriccio v.8 : Re: Capriccio v.8 Server Time
13 Aug 2024 09:37:53 EDT (-0400)
  Re: Capriccio v.8  
From: Tim Nikias v2 0
Date: 7 Apr 2003 17:44:14
Message: <3e91f12e@news.povray.org>
I was also heading for media-clouds, and I've had good
experience with using them, even with large size renders.
And it might be a good idea to render the clouds in one
pass, and image-map them later, but using the same
lighting setup.

Didn't have the time yet to begin with it, cause I'm feverishly
trying to finish my Water-Surface-Simulation...

Bit I agree on the lighting setup needing to be finalized
before attempting good clouds.

--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde

>
>
> Gena Obukhov wrote:
> >
> > Let's start new thread :)
> > I added two new buildings and rearranged objects.
> >
>
> The buildings look very good.
>
> I made some try for the clouds with media - not sure whether this is a
> good idea since it is slow and will lead to problems with large size
> renders.
>
> We really need a consistend lighting setup that does not get modified too
> much in the future.  What is currently in the package has several flaws:
>
> - no 'assumed_gamma 1'
> - ambient_light -0.2 (should be 0.0)
> - radiosity settings:
>    * recursion_limit 3 (won't be feasible for the final render and is
> unnecessarily slow for test runs
>    * gray_threshold > 0 (not realistic)
> - too large area_light for the sun
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______


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