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J Tellings <jte### [at] chellonl> wrote:
> Is it possible to make a noise3d isosurface on a sphere_sweep ?
Isosurfaces do not have magical properties. An isosurface is a primitive
like any other primitive in povray, with the exact same limitations.
You could ask if you can make a torus on a sphere_sweep and the question
would make the same sense.
"Can I make an isosurface which follows a spline, in a similar way a
sphere_sweep does?" would make more sense, but it's a difficult question.
Someone with more experience with splines+isosurfaces may answer it better
than me.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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