POV-Ray : Newsgroups : povray.newusers : height_field texturing problem : Re: height_field texturing problem Server Time
4 Nov 2024 19:20:37 EST (-0500)
  Re: height_field texturing problem  
From: J Tellings
Date: 2 Apr 2003 07:53:56
Message: <3e8add64@news.povray.org>
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:3e8ada2f$1@news.povray.org...
> In article <3e8ad1bd@news.povray.org> , "J Tellings" <jte### [at] chellonl>
> wrote:
>
> > Does anyone have a solution?
>
> A small but complete scene (in the message body) is necessary to help you.

camera {
 location <0,3,-2>
 look_at  <0,0,8>
}

(...)

object {
  height_field{tga "kaart.tga"* smooth }
  scale <30,1500,10>
  translate <-23,-11,20>
 pigment { DarkBrown }
 translate <0,-1.4,0>
}
* Do you need this file?

There is not much information about HF_Square in the documentation. Could
anyone give example(s) of the function?

Thanks,

JT


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