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Hi gang!
Looking for a way to do a spline that follows the smoothest possible curve.
What do I mean by that? Heres an example.
spline{
0, <0,0,-1>
1, <0,0,0>
2, <1,0,1>
3, <2,0,0>
4, <2,0,-1>
}
Should produce a perfect 180 curve, with straght lines entering and exiting.
The final goal of the project is to render a rollercoaster design, so smooth
curves are a must!
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