> finish changes:
>
> finish { ambient 0.1
> diffuse 0.4
> specular 0.5 // 0.8
> roughness 0.002 // 0.003
> phong 1
> phong_size 300
>
> max_trace_level upped to 100
Waouh... Really wonderful! Could you put the source code somewhere, I
really wonder how you can have such a wonderful result!
Bruce
--
+---------------------------------+
| Florent "Bruce" Revelut |
| Flo### [at] netcourrier com |
| http://florent.revelut.free.Fr |
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