POV-Ray : Newsgroups : povray.general : Povray script to OpenGL? : Re: Povray script to OpenGL? Server Time
5 Nov 2024 13:24:40 EST (-0500)
  Re: Povray script to OpenGL?  
From: James Taylor
Date: 25 Mar 2003 10:03:37
Message: <3e806fc9$1@news.povray.org>
Maybe this will be of some use to you (copied from pov.bins.utils):

"Wolfgang Thaller" <wol### [at] gmxnet> wrote in message
news:3c82b64c$1@news.povray.org...
> I've just released a new freeware utility program
> that might interest you:
> http://www.kfunigraz.ac.at/imawww/thaller/wolfgang/vop-intro.html
>
> VOP is a program that parses POV-Ray scene
> description files and renders them using OpenGL.
> While the resulting 3D images are not as nice as
> POV-Ray's, VOP is anywhere from five to two thousand
> times faster (depending on situation and measurement
> method).
>
> As you can imagine, this can be very practical for
> designing scenes and animations. The downside is that
> it doesn't yet support the entire scene description
> language - but I think it already supports more of it
> than any other program besides POV-Ray itself.
>
> There's a Windows compile available and I could probably
> compile a version for RedHat Linux 7.1, too, if somebody
> really wants it.
>
> I'm looking forward to your feedback.
>
> Cheers,
>
> Wolfgang Thaller
>


jim


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