Nicolas Calimet wrote:
> Quoting myself...
>> I wonder how much time one could save when testing radiosity
>> parameters on a complex scene... Could you rerender the benchmark.pov
>> with radiosity turned on ? Will it still be 66% faster ?
>
> Does your patch actually work with radiosity ?
> (maybe I should check myself, but it's time to sleep :-) )
>
Okay, I switched on radiosity:
Vanilla povray:
1439.17user 4.31system 24:51.09elapsed 96%CPU
Patched povray:
Traced 53415 (294 invisible) of 110592 pixels (48.3%).
814.07user 2.72system 13:49.35elapsed 98%CPU
Wolfgang
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