POV-Ray : Newsgroups : povray.general : Chain animation : Re: Chain animation Server Time
5 Nov 2024 13:24:44 EST (-0500)
  Re: Chain animation  
From: Micheal (Mike) Williams
Date: 21 Mar 2003 00:01:16
Message: <3e7a9c9c@news.povray.org>
Try using the spline tool for the path of a single link. A second spline
would be used for the rotation. Then using the clamp to wrap the spline T
value based on the number of links needed and the spaceing. One you find the
difference between each link this is added to the T value. It should place a
link all around the spline which would be in the shape of the normal path of
a chain around the gears.

I hope this makes sence.


"HENON fabien" <fab### [at] caramailcom> wrote in message
news:web.3e7a16dbf3ebf8221fafdf9d0@news.povray.org...
> I know that there must be several ways to do it.
>
> My question is simple. How would you do to make an animation of links of a
> bicyle chain running on its chainwheel and cogs, (keeping in mind that the
> each link has to be rotated, then translated to its proper place).
>
> Could it be done with an include file ?
>
> Thanks
>
> Fabien H
>
>


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