POV-Ray : Newsgroups : povray.general : Optimizing objects : Re: Optimizing objects Server Time
5 Nov 2024 15:56:35 EST (-0500)
  Re: Optimizing objects  
From: Ross Litscher
Date: 18 Mar 2003 13:44:21
Message: <3e776905$1@news.povray.org>
Fabien Mosen <fab### [at] skynetbe> wrote in message
news:3e773099$1@news.povray.org...

>
> > If object is made using CSG and boxes then is it true that avoiding
> > intersection and difference speeds up rendering?
>
> Yes.
>
> > Can I speed up rendering using meshes if object is constructed flat
> > surfaces?
>
> Yes.
>
> Fabien.
>
>

Why?


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