Hm. Just noticed: this gets pretty darn slow, doesn't
it? I've been experimenting with a 20x20 res. mesh, and
now I'm just doing a 60x60, using photons and smooth-
triangles... Photons are done just like *zap* but tracing and
parsing... wuhee...
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
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